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Fix to remove a per-frame allocation causing garbage collects - #35
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JimmyLord
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Jul 26, 2024
* Adding support for Apple Unity Plug-Ins which don't require native libraries and may or may not define a custom build step. * Version bump
ryzngard
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Nov 10, 2025
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Thanks @Andrew-Grabish-HypGames ! Sorry for the delay in getting this but we appreciate the contribution |
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Audit each plug-in against its last release tag and, for everything that landed since, bump the version and write a CHANGELOG entry. Point every dependent at Apple.Core 3.3.0. | Plug-in | Old -> New | |-------------------|-----------------| | Accessibility | 1.1.5 -> 1.2.0 | | BackgroundAssets | 1.0.0 | | Core | 3.3.0 | | CoreHaptics | 1.3.2 | | GameController | 1.2.4 -> 1.2.5 | | GameKit | 4.0.1 -> 4.1.0 | | PHASE | 1.2.8 | | SpatialController | 1.0.6 | | StoreKit | 1.0.0 | Accessibility goes to 1.2.0 rather than the 1.1.5 set by #113, since the Audio Descriptions API is a new feature. Gaps this fills beyond the version bumps: - Apple.StoreKit and Apple.BackgroundAssets shipped in the 27.0 beta without a CHANGELOG.md. Both now have one, each a single initial release entry. StoreKit stays at 1.0.0: the API added in #112 and the Transaction.BeginRefundRequest fix in #111 both landed between the beta and now, so they are part of the initial release rather than a delta on top of it. - "Prepare for Xcode 27" raised the native deployment targets to iOS and tvOS 15.0 and macOS 12.0 and went undocumented. Now called out in every affected plug-in. This matches the floor the README already documented, so it is not a change in supported OS versions. - Every Native/*.xcconfig CURRENT_PROJECT_VERSION had drifted from its package.json, some by several releases (CoreHaptics read 1.2.4 against a 1.3.1 package). That value feeds MARKETING_VERSION and the generated Info.plist, so the binaries would have shipped mislabeled. All are now synced. - SpatialController 1.0.5 listed only stylus support, but also carried a native memory leak fix and the PolySpatial/Visual Scripting dependency removal. 1.0.5 was never tagged publicly, so the entry is filled out. - Newly documented: the GKLocalPlayer_RegisterLocalPlayerListener removal (IL2CPP link failure against the iOS 27 SDK), Apple.Core's native library warning-to-error escalation and dead shell-command removal, and the PHASEWrapper update. External contributions credited in the changelogs: - CoreHaptics AssetPickerDrawer null fix - @ilterbilguven (#47) - GameController GCController allocation fix - @HypGamesOrlando (#35) Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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A bit nit-picky. But this was causing us frame hitches due to garbage collection. (We run alloc free during main gameplay and right up to the edge of performance on lower spec devices.)