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This repository was archived by the owner on May 22, 2025. It is now read-only.
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This repository was archived by the owner on May 22, 2025. It is now read-only.
As a sling, you are allergic to light.
As a wizard, you have the opportunity to make ghosts visible to living players.
Ghosts produce a small amount of light.
On a sling-wizard round, this creates a conflict. Ghosts, who are spectating an active sling, should not passively kill it by being there. It simply ruins a sling.
Issue-Label Bot is automatically applying the label Bug to this issue, with a confidence of 0.65. Please mark this comment with 👍 or 👎 to give our bot feedback!
If it's not a bug, what is it? Is there anything that you think should be fixed, or do you think slings should just perish because wizard enabled ghosts?
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issue-label-bot commentedon Aug 2, 2020
Issue-Label Bot is automatically applying the label
Bugto this issue, with a confidence of 0.65. Please mark this comment with 👍 or 👎 to give our bot feedback!Links: app homepage, dashboard and code for this bot.
ynot01 commentedon Aug 3, 2020
not a bug imo
johnnyboyz25 commentedon Aug 4, 2020
If it's not a bug, what is it? Is there anything that you think should be fixed, or do you think slings should just perish because wizard enabled ghosts?
jcatjmeow commentedon Aug 12, 2020
This might an oversight, maaaybe.
I personally think it doesn't need "fixing" and works as intended. But I will leave this open
adamsong commentedon Jun 30, 2021
Is this a bug and needs fixed, or is it working as intended and needs closed?
SomeguyManperson commentedon Jun 20, 2022
With dynamic being a big thing this is actually something that should be addressed
VaelophisNyx commentedon Jul 20, 2022
just make ghosts not emit light
Oblisk234 commentedon Nov 11, 2024
Shadowlings no longer exist, see #20581