Pinned Loading
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solar-system-gravitional-forces-simulation
solar-system-gravitional-forces-simulation PublicA real-time simulation of planets, moons, and orbital mechanics using Newtonian physics and N-body gravitational interactions.
C# 2
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sph-fluid-simulation
sph-fluid-simulation PublicA high-performance Smoothed Particle Hydrodynamics (SPH) fluid simulator implemented in Unity, capable of simulating 10,000 particles at 30 FPS on modest hardware.
C# 3
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save-load-system
save-load-system PublicA comprehensive, modular save/load system for Unity games with support for multiple save slots, automatic screenshots, and flexible data management similar to Minecraft's world system.
C# 3
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robust-inventory-system
robust-inventory-system PublicA comprehensive, multiplayer-ready inventory management system for Unity built with Unity Netcode for GameObjects. Features drag-and-drop functionality, hotbar management, tooltips, and persistent …
C# 1
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virtual-corp-homelab
virtual-corp-homelab PublicA small virtual lab I built to practice the basics of Proxmox and Ansible. Everything runs on one Windows PC: Proxmox VE sits inside VMware Workstation (nested virtualization) and hosts two Debian …
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