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This repository was archived by the owner on Dec 12, 2022. It is now read-only.
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This repository was archived by the owner on Dec 12, 2022. It is now read-only.
Support textures from WebGLRenderTarget in TextureView #4
We'll need to dump this out from the render target itself since it doesn't have an image value with an Image, but instead references a texture on the GPU. We'll need to render this out in content before sending it over the wire
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jsantell commentedon Jun 11, 2019
Could handle this upstream in serialization of render targets: mrdoob/three.js#16762