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Crunchy retro textures, PS1 and Quake style: cut photos, paste onto UVs, paint, crunch, live in Blender

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 ▓▓▒▒░░  cut · paste · crunch

A small image editor for crunchy retro textures, PS1 and Quake style. Cut pieces from photos, lay them onto a model's UVs, paint and crunch them down to a palette, and watch it live in Blender.

pasteup

What it does

  • Cut: drop photos into the ref space and cut pieces out. Four-corner cuts come out straightened.
  • Paste: lay the pieces onto the UV islands, then move, scale, turn and clip them to an island.
  • Paint: texel-exact brush, fill, gradients, shapes and lines, plus layers with blend modes, masks, grunge and adjustments.
  • Channels: color, emission, ao and roughness, each a stack of its own.
  • Crunch: a palette (computed, Quake, Quake 2, Lospec or a file), Bayer dither, sharpen and PS1 15-bit color.
  • 3D: the model with the texture as you paint it, at game resolution if you like.
  • Blender: one texture per material, written into the material's own images. Select an object and pasteup shows its texture. Strokes painted in Blender come back as a layer.
  • Safe: unsaved sessions survive crashes, and texture files pasteup didn't write are backed up before it overwrites them.

Run

Needs Go, Node and Wails v2 (make installs Wails when it's missing).

make dev       # app window, plus http://localhost:34115 in a browser
make build     # bin/pasteup.app
make install   # into /Applications
make dist      # dist/: macOS (universal) and Windows zips, each with the Blender add-on
make dist-linux  # on Linux, needs libgtk-3-dev and libwebkit2gtk-4.1-dev
make test

Download

The latest release, each with the Blender add-on: macOS, Windows, Linux. The Mac app isn't signed: open it the first time with right click › Open.

Blender

Install tools/blender/pasteup_bridge.py via Preferences › Add-ons › Install from Disk, save the .blend, select an object and press sync in the sidebar tab pasteup.

Grunge maps

Built in: noise, clouds, blotches, grime, specks, streaks, scratches and lines, all made from noise, so they tile. Drop your own square, tileable gray maps (white = dirt, PNG or JPG) into ~/Library/Application Support/pasteup/grunge; maps folder… in a grunge mask's map list opens it.

License

MIT, see LICENSE. IBM Plex Mono is under the SIL Open Font License; the Quake 2 palette comes from func_godot (MIT).

Help

Press ? or F1 in the app: the docs from docs/ and every key.

About

Crunchy retro textures, PS1 and Quake style: cut photos, paste onto UVs, paint, crunch, live in Blender

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