Hi. Here is a small improvement for vis UVs asset. I attached glsl material and test scene. This material does not scale uvs. [checker2.zip](https://github.com/sideeffects/GameDevelopmentToolset/files/3612677/checker2.zip)  
Activity
mifth commentedon Sep 14, 2019
Here is video test
test.zip
eliiik commentedon Oct 5, 2019
Thanks for your sharing, I'm learning how to write glsl shader.
mifth commentedon Oct 5, 2019
No problem.
Actually I did not write a shader.
I just created this one from the guide https://www.sidefx.com/docs/houdini/shade/glsl.html and modified it a bit.
7 steps and the shader is ready.