Skip to content

When can I support Android? #5

Open

Description

@scc172fly

Recently, the project happens to have this requirement, when can support the Android platform, very urgent need, but the Android platform can not directly use File Directory API, the work is not normal.

Activity

  1. sableangle commented on Jun 13, 2022

    @sableangle
    Owner

    I believe Android can use File API to load files in Application.persistentdatapath.
    So the idea is, store your file in Application.streamingAssets, at the first App start, load all files in Application.streamingAssets using UnityWebRequrest and write all bytes to Application.persistentdatapath using File API.
    After all those thing done, manual start the http server set the root path to Application.persistentdatapath, maybe should work.

  2. Sugar0612 commented on Sep 24, 2024

    @Sugar0612

    请问支持WebGL平台吗

  3. sableangle commented on Sep 24, 2024

    @sableangle
    Owner

    WebGL 我想應該是不支援的

  4. Sugar0612 commented on Sep 25, 2024

    @Sugar0612

    WebGL 我想應該是不支援的

    好的好的,感谢~

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions