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Convert GameState enums to GameState Classes #25

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@rob1997

Description
GameState in GameManager should be classes or structs not enums.

Acceptance Criteria

  • GameStates should handle initialize, enable and disable from withing the state.
  • GameState should be changed from GameManager using ChangeGameState<T>() where T : GameState
  • There should be events for GameState being enabled or disabled

Activity

  1. changed the title [-]Convert GameState enums to `GameState` classes[/-] [+]Convert GameState enums to `GameState` Classes[/+] on May 2, 2024
  2. self-assigned this
    on May 2, 2024
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