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ProcessPoolExecutor(max_workers=64) crashes on Windows #71090
I'm using Python 3.5.1 x86-64 on Windows Server 2008 R2. Trying to run the ProcessPoolExecutor example [1] generates this exception:
Exception in thread Thread-1:
Traceback (most recent call last):
File "C:\Program Files\Python35\lib\threading.py", line 914, in _bootstrap_innerself.run()
File "C:\Program Files\Python35\lib\threading.py", line 862, in runself._target(*self._args, **self._kwargs)
File "C:\Program Files\Python35\lib\concurrent\futures\process.py", line 270, in _queue_management_worker
ready = wait([reader] + sentinels)
File "C:\Program Files\Python35\lib\multiprocessing\connection.py", line 859, in wait
ready_handles = _exhaustive_wait(waithandle_to_obj.keys(), timeout)
File "C:\Program Files\Python35\lib\multiprocessing\connection.py", line 791, in _exhaustive_wait
res = _winapi.WaitForMultipleObjects(L, False, timeout)
ValueError: need at most 63 handles, got a sequence of length 64
The problem seems to be related to the value of the Windows constant MAXIMUM_WAIT_OBJECTS (see [2]), which is 64. This machine has 64 logical cores, so ProcessPoolExecutor defaults to 64 workers.
Lowering max_workers to 63 or 62 still results in the same exception, but max_workers=61 works fine.
The example runs fine, in about 1 second, on my 6 core (which I guess is 12 logical cores) Pentium. I am guessing that the default number of workers needs to be changed, at least on Windows, to min(#logical_cores, 60)
That's all it takes. On my 4-core Win10 box (8 logical cores), that continued to work fine even when passing 1024 to mp.Pool() (although it obviously burned time and RAM to create over a thousand processes).
Some quick Googling strongly suggests there's no reasonably general way to overcome the Windows-defined MAXIMUM_WAIT_OBJECTS=64 for implementations that call the Windows WaitForMultipleObjects().
Some quick Googling strongly suggests there's no reasonably general way to overcome the Windows-defined MAXIMUM_WAIT_OBJECTS=64 for implementations that call the Windows WaitForMultipleObjects().
The recommended way to deal with this is to spin up threads to do the wait (which sounds horribly inefficient, but threads on Windows are cheap, especially if they are waiting on kernel objects), and then wait on each thread.
Personally I think it'd be fine to make the _winapi module do that transparently for WaitForMultipleObjects, as it's complicated to get right (you need to ensure you map back to the original handle, timeouts and cancellation get complicated, there are real race conditions (mainly for auto-reset events), etc.), but in all circumstances it's better than just failing immediately. Handling it within multiprocessing isn't a bad idea, but won't help other users.
I'd love to write the code to do it, but I doubt I'll get time (especially since I'm missing the PyCon US sprints this year). Happy to help someone else through it. We're going to see Python being used on more and more multicore systems over time, where this will become a genuine issue.
If no one has short-term plans to improve multiprocessing.connection.wait, then I'll update the docs to list this limitation, ensure that ProcessPoolExecutor never defaults to >60 processes on windows and raises a ValueError if the user explicitly passes a larger number.
New changeset 3988986 by Steve Dower (Brian Quinlan) in branch 'master': bpo-26903: Limit ProcessPoolExecutor to 61 workers on Windows (GH-13132) 3988986
New changeset 8ea0fd8 by Ned Deily (Miss Islington (bot)) in branch '3.7': bpo-26903: Limit ProcessPoolExecutor to 61 workers on Windows (GH-13132) (GH-13643) 8ea0fd8
This is still a problem in python 3.7 (and, I guess 3.8).
When not even giving a max_workers, it fails with a ValueError exception on _winapi.WaitForMultipleObjects, with the message "need at most 63 handles, got a sequence of length 63"
That happens with max_workers=None and max_workers=61 ; not max_workers=60.
Is this artificial limitation on the number of 'max_workers' that can be used with a Python 'ProcessPoolExecutor' still the valid fix for Windows 11 and Windows Server 2022?
This issue sounds very much like the Windows "processor group" issues, where software not aware of "processor groups" and not explicitly written for dealing with them, would fail to properly run on systems with more than 64 logical processors. I was personallly bitten by this issue when I upgraded my workstation from 2x 14C/28T processors to 2x 22C/44T processors.
According to Microsoft documentation, Windows 11 and Server 2022 are supposed to finally fix this issue, and allow all software, even if not specifically written to deal with processor groups and CPU sets, to scale out across all logical processors without modifications.
Unfortunately, I have not been able to test it, as I cannot upgrade the workstation to W11 due to the older hardware. In fact, I disabled multi-threading and NUMA in the BIOS of my system to avoid any issues under W10 and stay below the 64 logical processors limit (which doesn't affect performance notably in my experience up to now).
The limitation is in WaitForMultipleObjectsEx (more precisely, MAXIMUM_WAIT_OBJECTS). I think we're assuming it's still set to 64, but I haven't heard of any changes to this.
My PR #107873 would help raise the limit. Just needs some review and testing.
Activity
diogocp commentedon May 1, 2016
I'm using Python 3.5.1 x86-64 on Windows Server 2008 R2. Trying to run the ProcessPoolExecutor example [1] generates this exception:
The problem seems to be related to the value of the Windows constant MAXIMUM_WAIT_OBJECTS (see [2]), which is 64. This machine has 64 logical cores, so ProcessPoolExecutor defaults to 64 workers.
Lowering max_workers to 63 or 62 still results in the same exception, but max_workers=61 works fine.
[1] https://docs.python.org/3.5/library/concurrent.futures.html#processpoolexecutor-example
[2] https://hg.python.org/cpython/file/80d1faa9735d/Modules/_winapi.c#l1339
terryjreedy commentedon May 6, 2016
The example runs fine, in about 1 second, on my 6 core (which I guess is 12 logical cores) Pentium. I am guessing that the default number of workers needs to be changed, at least on Windows, to min(#logical_cores, 60)
tim-one commentedon May 7, 2016
Just noting that the
multiprocessingmodule can be used instead. In the example, addand change
to
That's all it takes. On my 4-core Win10 box (8 logical cores), that continued to work fine even when passing 1024 to mp.Pool() (although it obviously burned time and RAM to create over a thousand processes).
Some quick Googling strongly suggests there's no reasonably general way to overcome the Windows-defined MAXIMUM_WAIT_OBJECTS=64 for implementations that call the Windows WaitForMultipleObjects().
zooba commentedon May 9, 2016
The recommended way to deal with this is to spin up threads to do the wait (which sounds horribly inefficient, but threads on Windows are cheap, especially if they are waiting on kernel objects), and then wait on each thread.
Personally I think it'd be fine to make the _winapi module do that transparently for WaitForMultipleObjects, as it's complicated to get right (you need to ensure you map back to the original handle, timeouts and cancellation get complicated, there are real race conditions (mainly for auto-reset events), etc.), but in all circumstances it's better than just failing immediately. Handling it within multiprocessing isn't a bad idea, but won't help other users.
I'd love to write the code to do it, but I doubt I'll get time (especially since I'm missing the PyCon US sprints this year). Happy to help someone else through it. We're going to see Python being used on more and more multicore systems over time, where this will become a genuine issue.
rbtcollins commentedon Apr 17, 2019
This is now showing up in end user tools like black: psf/black#564
brianquinlan commentedon May 6, 2019
If no one has short-term plans to improve multiprocessing.connection.wait, then I'll update the docs to list this limitation, ensure that ProcessPoolExecutor never defaults to >60 processes on windows and raises a ValueError if the user explicitly passes a larger number.
brianquinlan commentedon May 6, 2019
BTW, the 61 process limit comes from:
63 - <the result queue reader> - <the thread wakeup reader>
zooba commentedon May 8, 2019
New changeset 3988986 by Steve Dower (Brian Quinlan) in branch 'master':
bpo-26903: Limit ProcessPoolExecutor to 61 workers on Windows (GH-13132)
3988986
ned-deily commentedon May 29, 2019
New changeset 8ea0fd8 by Ned Deily (Miss Islington (bot)) in branch '3.7':
bpo-26903: Limit ProcessPoolExecutor to 61 workers on Windows (GH-13132) (GH-13643)
8ea0fd8
MikeHommey commentedon Apr 7, 2020
This is still a problem in python 3.7 (and, I guess 3.8).
When not even giving a max_workers, it fails with a ValueError exception on _winapi.WaitForMultipleObjects, with the message "need at most 63 handles, got a sequence of length 63"
That happens with max_workers=None and max_workers=61 ; not max_workers=60.
I wonder if there's an off-by-one in this test:
cpython/Modules/_winapi.c
Line 1708 in 7668a8b
zooba commentedon Apr 7, 2020
More likely there's been another change to the events that are listened to by multiprocessing, which didn't update the overall limit.
File a new bug, please.
mingwandroid commentedon Apr 13, 2020
I took the liberty of filing this: https://bugs.python.org/issue40263
Cheers.
mboeringa commentedon Oct 21, 2023
@brianquinlan and @ned-deily
Is this artificial limitation on the number of 'max_workers' that can be used with a Python 'ProcessPoolExecutor' still the valid fix for Windows 11 and Windows Server 2022?
This issue sounds very much like the Windows "processor group" issues, where software not aware of "processor groups" and not explicitly written for dealing with them, would fail to properly run on systems with more than 64 logical processors. I was personallly bitten by this issue when I upgraded my workstation from 2x 14C/28T processors to 2x 22C/44T processors.
According to Microsoft documentation, Windows 11 and Server 2022 are supposed to finally fix this issue, and allow all software, even if not specifically written to deal with processor groups and CPU sets, to scale out across all logical processors without modifications.
Unfortunately, I have not been able to test it, as I cannot upgrade the workstation to W11 due to the older hardware. In fact, I disabled multi-threading and NUMA in the BIOS of my system to avoid any issues under W10 and stay below the 64 logical processors limit (which doesn't affect performance notably in my experience up to now).
zooba commentedon Oct 23, 2023
The limitation is in
WaitForMultipleObjectsEx(more precisely,MAXIMUM_WAIT_OBJECTS). I think we're assuming it's still set to 64, but I haven't heard of any changes to this.My PR #107873 would help raise the limit. Just needs some review and testing.
Limit Windows multiprocessing to 61