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Call stats are incorrect for tier 2 and maybe for tier 1 as well #118036
The call stats for tier 2 differ significantly from tier 1, but it is not clear that the tier 1 call stats are correct either.
The main purpose of the call stats is to track the fraction of Python frames that are created with and without calls to PyEval_EvalDefault. However, the stats don't make that clear and may be incorrect.
Currently the table looks like this:
Count
Ratio
Calls to PyEval_EvalDefault
2,309,411,110
32.0%
Calls to Python functions inlined
4,908,275,087
68.0%
Calls via PyEval_EvalFrame (total)
2,309,411,110
32.0%
Calls via PyEval_EvalFrame (vector)
1,447,866,962
20.1%
Calls via PyEval_EvalFrame (generator)
861,544,148
11.9%
Calls via PyEval_EvalFrame (legacy)
4,418,464
0.1%
Calls via PyEval_EvalFrame (function vectorcall)
1,443,417,872
20.0%
Calls via PyEval_EvalFrame (build class)
30,626
0.0%
Calls via PyEval_EvalFrame (slot)
475,837,706
6.6%
Calls via PyEval_EvalFrame (function ex)
38,365,096
0.5%
Calls via PyEval_EvalFrame (api)
256,353,600
3.6%
Calls via PyEval_EvalFrame (method)
213,159,135
3.0%
Frame objects created
88,466,853
1.2%
Frames pushed
4,953,781,868
68.6%
Note that the numbers don't add up.
The number of "frames pushed" is actually the total number of frames created. As it is function frames pushed, generator frames are not counted.
Frame objects created should be a fraction of "frames created". All other numbers should be a fraction of "frames pushed"
Activity
GH-118036: Fix a bug with CALL_STAT_INC (#117933)
gvanrossum commentedon Apr 18, 2024
Could you clarify which numbers you expect to add up?