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Add object implementations for all ELSE objects #174
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[-]Add object implenentations for all ELSE objects[/-][+]Add object implementations for all ELSE objects[/+]porres commentedon Jan 14, 2023
yeah, I was just about to say canvas.mouse is not working well
timothyschoen commentedon Jan 15, 2023
What's wrong with [canvas.mouse]? I think the y-axis is also inverted there?
porres commentedon Jan 15, 2023
seems weirder than that, but yeah, output is wrong and you had it in your list already
tomara-x commentedon Feb 20, 2023
[canvas.bounds] also doesn't work
porres commentedon Mar 3, 2023
ok, add else/click to the list :) but note that also click functions from other objects are not working, see #635
porres commentedon Mar 3, 2023
add also [else/properties] to the list
porres commentedon Mar 3, 2023
canvas.setname doesn't seem to be working either and seems crazy but [namecanvas] isn't either, which will force me to open a new issue.
porres commentedon Mar 3, 2023
at this point I would go ahead and list all "canvas.*" objects into the list to check
porres commentedon Mar 5, 2023
the 'pick' message to [colors] is not working (so is not the clicking)
porres commentedon Mar 6, 2023
add [keycode] to the list :)
jyg commentedon Mar 22, 2023
add also else/canvas.bounds and cyclone/mousestate
porres commentedon Aug 20, 2023
openfile doesn't seems to work with the -h flag yet, is it actuallt ready or not"
timothyschoen commentedon Oct 13, 2023
Added keycode implementation now, looks like we're basically done!
I'll check keycode some more, then hopefully close this issue (meaning pretty much complete ELSE support!)
timothyschoen commentedon Oct 14, 2023
I've tested keycode on every OS, seems to work perfectly! Let's goooo
porres commentedon Oct 14, 2023
Does [cyclone/mousestate] really appear to be pretty broken in pd-vanilla?