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This repository was archived by the owner on Apr 19, 2026. It is now read-only.
Error from mediasession.cc after accepted MP invite. #21
Occasionally after inviting a friend, a MP match starts and immediately aborts.
In the logs I get a libjingle error from mediasession.cc:529 about cricket?
I/RoomServiceStateMachine(20236): Attempting to reconnect to: p_CJHH0rGIsLz-EhAC
I/libjingle(20236): worker_thread:0x7980fc18 initialized=1
I/libjingle(20236): Channel disabled
I/libjingle(20236): Changing data state, recv=0 send=0
I/libjingle(20236): Destroyed channel
I/libjingle(20236): Attempting to create a session, with data only.
I/libjingle(20236): CompleteInitiateCall_w:remoteJid=1vcyx4ttcd3151f9fvooegjs68@public.talk.google.com/games_andr240E7819
I/libjingle(20236): void gtalk::LibjingleClient::OnCallCreate(cricket::Call*): Connecting to OnAddSession
E/libjingle(20236): Error(mediasession.cc:529): cricket::SessionDescription* cricket::MediaSessionDescriptionFactory::CreateOffer(const cricket::MediaSessionOptions&, const cricket::SessionDescription*): Creating Data offer.
This is with gpg v 2.0 on ARM 32bit between two Samsung S5 devices.
Comparing the logs of a working match versus a disconnected match, I see that the first sign of trouble is actually:
I/RoomServiceStateMachine( 8563): Attempting to reconnect to: p_CL2Ww9b4x7XqKxAB
Is it common for connections to get lost, after the room has been fully connected earlier?
Is there any guidance on how to treat this situation?
What triggers the reconnecting by RoomServiceStateMachine?
Is the source code available for RoomServiceStateMachine?
Activity
stolk commentedon Jun 21, 2017
This still happens with gpg v 2.3 and com.google.android.gms 11.0.1
From a HUAWEI JDN-W09 device running Android 6.0 and Play Games version 3.9.08
The earliest sign of trouble being:
I/libjingle( 3678): Channel disabled
What is the reason for libjingle to disable the channel?
stolk commentedon Jun 23, 2017
Comparing the logs of a working match versus a disconnected match, I see that the first sign of trouble is actually:
I/RoomServiceStateMachine( 8563): Attempting to reconnect to: p_CL2Ww9b4x7XqKxAB
Is it common for connections to get lost, after the room has been fully connected earlier?
Is there any guidance on how to treat this situation?
What triggers the reconnecting by RoomServiceStateMachine?
Is the source code available for RoomServiceStateMachine?
Thanks.