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Interesting bug on a machine with LANG=en-US.UTF-8.
I start with bash gameshell.sh -L fr, play for a bit, exit. Then, if I do bash gameshell-save.sh the game is in a hybrid of French and English. Directories are sometimes in French, sometimes in English, and goals are in English while some messages are in French.
To properly resume the game in French, I have to do bash gameshell.sh -L fr again and choose 2 to use the existing save. Only then the game will start fully in French.
If you run gameshell from the save file (gameshell-save.sh), the original language should be reused, and if you give the -L flag, a warning message should inform you that the new language will be ignored.
The same should be true if you start from the original gameshell.sh file and choose to switch to the last save file.
Are you running the latest version of gameshell?
Can you give me some more info and how to reproduce this bug?
Activity
phyver commentedon Sep 21, 2026
That shouldn't be happening.
If you run gameshell from the save file (
gameshell-save.sh), the original language should be reused, and if you give the-Lflag, a warning message should inform you that the new language will be ignored.The same should be true if you start from the original
gameshell.shfile and choose to switch to the last save file.Are you running the latest version of gameshell?
Can you give me some more info and how to reproduce this bug?