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Inaccurate windows stacktrace printer #53361

Description

@legendecas

Version

v20.11.1

Platform

Microsoft Windows NT 10.0.19045.0 x64

Subsystem

debug util

What steps will reproduce the bug?

One line quick reproduction:

$ node --max-heap-size=10 -e 'var idx = 0; while (true) {global[idx++] = new Array(10_000_000) }'

How often does it reproduce? Is there a required condition?

Always

What is the expected behavior? Why is that the expected behavior?

Expected stack trace:

 1: 00007FF73361E1CB node::DumpNativeBacktrace+155 [D:\dev\nodejs\node\src\debug_utils.cc]:L322
 2: 00007FF733554C24 node::OOMErrorHandler+324 [D:\dev\nodejs\node\src\node_errors.cc]:L621
 3: 00007FF73483A5D1 v8::Utils::ReportOOMFailure+33 [D:\dev\nodejs\node\deps\v8\src\api\api.cc]:L350
 4: 00007FF734821E96 v8::internal::V8::FatalProcessOutOfMemory+694 [D:\dev\nodejs\node\deps\v8\src\api\api.cc]:L302
 5: 00007FF7345952B0 v8::internal::Heap::FatalProcessOutOfMemory+32 [D:\dev\nodejs\node\deps\v8\src\heap\heap.cc]:L6314
 6: 00007FF734590CFD v8::internal::Heap::CollectGarbage+1229 [D:\dev\nodejs\node\deps\v8\src\heap\heap.cc]:L1967
 7: 00007FF7345AFEC4 v8::internal::HeapAllocator::AllocateRawWithLightRetrySlowPath+2084 [D:\dev\nodejs\node\deps\v8\src\heap\heap-allocator.cc]:L108
 8: 00007FF7345B0B5A v8::internal::HeapAllocator::AllocateRawWithRetryOrFailSlowPath+90 [D:\dev\nodejs\node\deps\v8\src\heap\heap-allocator.cc]:L124
 9: 00007FF7345C092D v8::internal::Factory::AllocateRaw+541 [D:\dev\nodejs\node\deps\v8\src\heap\factory.cc]:L284
10: 00007FF7345DDA1C v8::internal::FactoryBase<v8::internal::Factory>::NewFixedArray+108 [D:\dev\nodejs\node\deps\v8\src\heap\factory-base.cc]:L172

What do you see instead?

Actual stack trace:

 1: 00007FF73D0971AB node::SetCppgcReference+16075
 2: 00007FF73D00DCC6 v8::base::CPU::num_virtual_address_bits+79190
 3: 00007FF73D00FED5 v8::base::CPU::num_virtual_address_bits+87909
 4: 00007FF73DA7F061 v8::Isolate::ReportExternalAllocationLimitReached+65
 5: 00007FF73DA687F8 v8::Function::Experimental_IsNopFunction+1336
 6: 00007FF73D8CA120 v8::Platform::SystemClockTimeMillis+659328
 7: 00007FF73D8C71A8 v8::Platform::SystemClockTimeMillis+647176
 8: 00007FF73D8DC4BA v8::Platform::SystemClockTimeMillis+733978
 9: 00007FF73D8DCD37 v8::Platform::SystemClockTimeMillis+736151
10: 00007FF73D8E596E v8::Platform::SystemClockTimeMillis+772046

Additional information

Only reproducible on Windows release build downloaded from https://nodejs.org/download/ and https://nodejs.org/dist/. Local .\vcbuild.bat build can output correct stacktrace.

This is not related to #50849 since that only released in v20.12.0. This problem can reproduce on v20.11.1 and previous versions.

/cc @joyeecheung

Activity

  1. added
    windowsIssues and PRs related to the Windows platform.
    on Jun 6, 2024
  2. changed the title [-]Inaccurate windows stacktracer printer[/-] [+]Inaccurate windows stacktrace printer[/+] on Jun 6, 2024
  3. avivkeller commented on Jun 6, 2024

    @avivkeller
    Member

    Only reproducible on Windows release build downloaded

    For comparison, here's the same command on Linux (v22.2.0):

    └─$ node --max-heap-size=10 -e 'var idx = 0; while (true) {global[idx++] = new Array(10_000_000) }'
    
    <--- Last few GCs --->
    [3904:0x6790000]       90 ms: Mark-Compact 79.3 (80.7) -> 79.1 (81.7) MB, pooled: 0 MB, 40.29 / 0.00 ms  (average mu = 0.539, current mu = 0.539) allocation failure; scavenge might not succeed
    
    
    <--- JS stacktrace --->
    
    FATAL ERROR: Reached heap limit Allocation failed - JavaScript heap out of memory
    ----- Native stack trace -----
    
     1: 0xe18f84 node::OOMErrorHandler(char const*, v8::OOMDetails const&) [node]
     2: 0x12102f0 v8::Utils::ReportOOMFailure(v8::internal::Isolate*, char const*, v8::OOMDetails const&) [node]
     3: 0x12105c7 v8::internal::V8::FatalProcessOutOfMemory(v8::internal::Isolate*, char const*, v8::OOMDetails const&) [node]
     4: 0x14400d5  [node]
     5: 0x1459949 v8::internal::Heap::CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollectionReason, v8::GCCallbackFlags) [node]
     6: 0x142e018 v8::internal::HeapAllocator::AllocateRawWithLightRetrySlowPath(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [node]
     7: 0x142ef45 v8::internal::HeapAllocator::AllocateRawWithRetryOrFailSlowPath(int, v8::internal::AllocationType, v8::internal::AllocationOrigin, v8::internal::AllocationAlignment) [node]
     8: 0x14072ae v8::internal::Factory::AllocateRaw(int, v8::internal::AllocationType, v8::internal::AllocationAlignment) [node]
     9: 0x13f592c v8::internal::FactoryBase<v8::internal::Factory>::AllocateRawArray(int, v8::internal::AllocationType) [node]
    10: 0x13f6322 v8::internal::FactoryBase<v8::internal::Factory>::NewFixedArray(int, v8::internal::AllocationType) [node]
    11: 0x15d57f6  [node]
    12: 0x15ecdb2  [node]
    13: 0x160d2e3  [node]
    14: 0x16114e5 v8::internal::ArrayConstructInitializeElements(v8::internal::Handle<v8::internal::JSArray>, v8::internal::Arguments<(v8::internal::ArgumentsType)1>*) [node]
    15: 0x185661d v8::internal::Runtime_NewArray(int, unsigned long*, v8::internal::Isolate*) [node]
    16: 0x1f1e576  [node]
    zsh: IOT instruction (core dumped)  node --max-heap-size=10 -e 
    
  4. targos commented on Jun 6, 2024

    @targos
    Member

    @nodejs/platform-windows

  5. joyeecheung commented on Jun 6, 2024

    @joyeecheung
    Member

    Does it reproduce on older Node.js Windows releases? Maybe there was a regression? Or has it never really worked?

  6. huseyinacacak-janea commented on Jun 11, 2024

    @huseyinacacak-janea
    Contributor

    I'd like to share an observation regarding the Node.js build process. When preparing for a release or running it in the CI, we always use the command vcbuild release. This particular release flag incorporates the --with-ltcg option, which enables Link-Time Code Generation in the compiler. This optimization significantly reduces the executable size, approximately from 100MB down to 70MB.

    However, it's important to note that this optimization may result in a more concise stack trace compared to builds created without the release flag. While this is a trade-off, the benefits of a smaller executable can be quite substantial, especially for deployment and distribution.

    I've checked all the supported versions of Node.js (v18, v20, v22 and the v23-pre) and they all behave the same way.

  7. legendecas commented on Jun 11, 2024

    @legendecas
    MemberAuthor

    Does it reproduce on older Node.js Windows releases? Maybe there was a regression? Or has it never really worked?

    Yes, this can also reproduce on older Node.js releases, but with slightly different stack traces. I think it never really worked properly.

  8. StefanStojanovic commented on Nov 12, 2024

    @StefanStojanovic
    Contributor

    Is there any resolution for this? From what I understand this is expected because of the ltcg? Should we close it as Won't fix?

  9. legendecas commented on Nov 12, 2024

    @legendecas
    MemberAuthor

    I think we should disable windows stack trace printer if it is deemed to be inaccurate -- it is better to not provide incorrect information IMO.

    My local build with .\vcbuild.bat ltcg still outputs correct stacktrace though.

  10. github-actions commented on May 21, 2026

    @github-actions
    Contributor

    This issue has been marked as stale due to 210 days of inactivity.
    It will be automatically closed in 30 days if no further activity occurs. If this is still relevant, please leave a comment or update it to keep it open.

  11. added
    staleIssues and PRs marked stale due to inactivity and scheduled for automatic closure.
    on May 21, 2026
  12. removed
    staleIssues and PRs marked stale due to inactivity and scheduled for automatic closure.
    on Jun 4, 2026
  13. github-actions commented on Sep 3, 2026

    @github-actions
    Contributor

    This issue has been marked as stale due to 90 days of inactivity.
    It will be automatically closed in 30 days if no further activity occurs. If this is still relevant, please leave a comment or update it to keep it open.

  14. added
    staleIssues and PRs marked stale due to inactivity and scheduled for automatic closure.
    on Sep 3, 2026
  15. removed
    staleIssues and PRs marked stale due to inactivity and scheduled for automatic closure.
    on Sep 3, 2026
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