👋 Hi, I’m Matteo (he/him/his), and I am a digital and computational archaeologist at the University of Bern. I develop agent-based simulations and other computational solutions in archaeology, and coordinate the CoDA Lab at the Institute of Archaeological Sciences. My main research interests encompass cultural evolution, the simulation of ancient navigation, and data management and analysis - with a special interest for 3D data. I have published and worked on software in many different projects, among which my seafaring simulator, Pytheas, as well as my ABM implementation to study metapopulation models of cultural evolution.
Additionally to my research duties, I am a member of the board of Nordic-RSE, an association dedicated to the advancement of careers of research software engineers in the Nordics, as well as the convener of the special interest group for Scientific Scripting Languages in Archaeology (part of CAA International).
- 👀 I’m especially interested in developing digital and computational tools to understand archaeology. To me, the archaeological question comes first, and the tool to be used is accessory to the ideas - not the other way around.
- 🌱 I’m currently improving my understanding of 3D technologies for applications behind documentation purposes.
- 💞️ I’m looking to create new collaborations in archaeology! If you think that computational approaches might help you, come to me!
- 📫 How to reach me: DM me on Bluesky (@mattomasini.bsky.social) or Mastodon (@mattomasini@mas.to)! And if you're not a bot, you will have no problems finding my institutional e-mail on my webpage.


