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We have our own composite lock structure built around DistributedLock, and there we encountered an issue (rare) when locks were lost while the next lock in the list was being acquired. That gave us a lock which was in an invalid state at the time it was returned. We could have used LockLostToken everywhere to check for this state, but opted to make it part of the default mechanism.
This is a "side port" of that functionality, but here it's optional. Whether to throw (and what) or to fail, I'm not sure what's best.