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Bug: Lambda Crashes On MacOS (M3) #211

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Description

@stormcoph

What happened?

When launching Lambda Client on MacOS the game crashes with this message

Compiler output:
ERROR: 0:1: '' :  version '420' is not supported
ERROR: 0:2: '' :  #version required and missing.

CODE:
#version 420

this must be an issue with openGL

What should have happened?

The game should have loaded

Version

newest (0.0.2)

Log Output

No response

Activity

  1. added
    bugReports or fixes new or existing bugs
    triageRequires labelling or review
    on Dec 24, 2025
  2. ItzMarni commented on Dec 24, 2025

    @ItzMarni

    apple stopped supporting opengl versions past 4.1, blame them

  3. emyfops commented on Dec 24, 2025

    @emyfops
    Contributor

    We should be able for the moment to bump down the shader version

  4. stormcoph commented on Dec 24, 2025

    @stormcoph
    Author

    We should be able for the moment to bump down the shader version

    Yes! you can down it to version 4.1 (410) and to anyone else who also has this issue, I found a simple way to do it manually without compiling, here is how:

    1. copy the lastest lambda jar into an empty folder
      run these commands in your terminal (make sure the file name is correct, and that you cd into the correct folder
    cd lambda_fix
    unzip "lambda-0.0.2+1.21.5.jar" && rm "lambda-0.0.2+1.21.5.jar"
    find . -type f -name "*.glsl" -exec sed -i '' 's/420/410/g' {} +
    zip -r ../lambda-fixed-mac.jar .

    then put the newly created lambda-fix jar into your mods folder, and it should work!

    edit: fixed zip -r ./lambda-fixed-mac.jar . --> zip -r ../lambda-fixed-mac.jar . because if you zip it in the same folder, it will create an infinite loop of compiling the jar into the jar into the jar and so on.

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