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Bug: Cannot move with mountable entities correctly #121

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Description

@emyfops

What happened?

When mounting an entity like a horse, pig, llama, strider, etc the player rotation is not updated due to this oversight when first implementing the rotation system

We are injecting the movement packet method to handle them ourselves but nothing is updated when you are on a vehicle so the current rotation stays the same as before ridding the entity

Image

Affecting commit:
8306291

8306291#diff-d40db68509c8cb6a81feace96de11fe195f0c42d1b4510c813147756aa6904df
8306291#diff-3b8d4ba1af42c86c4875977fafc18e0e59b2f554ac992c68958f34d0b3838100

What should have happened?

x

Version

1.0.0

Log Output

No response

Activity

  1. added
    bugReports or fixes new or existing bugs
    triageRequires labelling or review
    on May 13, 2025
  2. beanbag44 commented on Apr 1, 2026

    @beanbag44
    Member

    seems to be fixed

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