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Bug: Cannot move with mountable entities correctly #121
When mounting an entity like a horse, pig, llama, strider, etc the player rotation is not updated due to this oversight when first implementing the rotation system
We are injecting the movement packet method to handle them ourselves but nothing is updated when you are on a vehicle so the current rotation stays the same as before ridding the entity
Activity
beanbag44 commentedon Apr 1, 2026
seems to be fixed