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Only render needs FFmpeg and FFprobe, so an agent following the hyperframes skill learned they were missing at the last step. The work loop now starts a new or resumed project with `npx hyperframes doctor --json` and has the agent pass on the FFmpeg/FFprobe hint before design work. The step costs 196 B, so the hyperframes budget in check-core-skills.mjs goes from 7360 to 7552 B, with a comment saying what the bytes pay for. Refs heygen-com#5232
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@miguel-heygen @jrusso1020 rebased onto current main ( |
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What
Adds one step to the start of the
hyperframesentry skill's work loop:The
hyperframesbudget inscripts/check-core-skills.mjsgoes from 7360 to 7552 B to make room, with a comment saying what the bytes pay for, the same way thehyperframes-cliand beacon raises are recorded.Why
An agent following the skill could plan, design and get approval before
renderreported FFmpeg missing. This is item 3 of #5232, which @miguel-heygen asked for as its own PR so the skill wording gets reviewed separately.Related work
Refs #5232. Items 1 and 2 (the
initwarning and the macOS non-Homebrew hint) are in #7142. The two PRs don't depend on each other. With #7142 merged, thehintthe agent passes on also namesHYPERFRAMES_FFMPEG_PATH/HYPERFRAMES_FFPROBE_PATHand.hyperframes/bin.How
FFmpegandFFprobeentries, not the top-level.ok..okis also false for checks that don't matter here, like Docker not running or a newer CLI version being available.Test plan
HYPERFRAMES_FFMPEG_PATH=/nope npx hyperframes doctor --jsonreturnschecks[]entries{ name: "FFmpeg", ok: false, hint: "..." }and{ name: "FFprobe", ok: true }. This is the shape the step relies on.node scripts/check-core-skills.mjs(7550 B against the 7552 B budget; commands and paths resolve),node --test scripts/check-core-skills.test.mjs(11 pass),tsx scripts/lint-skills.ts,check-skill-mirror, skills manifest in sync,format:check,check-comment-citations.🤖 Generated with Claude Code