Rust engineer with a product-builder's track record. Eight years shipping TypeScript to production — six of them at Weenat (agri-tech, 10k+ IoT sensors, live on the App Store & Google Play). Since 2024 I have bet on Rust full-time and built everything in public: complete systems with specs, ADRs, test suites and CI — not tutorials.
November 2026 alone: 15 new repositories, spanning a UI compiler (
ligature), a retained-mode GUI framework (alacer), a Zig JSX compiler (zsx), a parser toolkit (syntact), a Tailwind-to-native styling engine (aeolus), and a zero-copy BitTorrent toolkit (magnetite) — alongside sustained milestone work onglyim,oxide,pkr-sota,kod, and more.
- glyim — Research-grade compiler for a Rust-like language. Full pipeline: lexing → HIR/MIR → type inference & trait solving → NLL borrow checking → LLVM/bytecode. Backed by a readiness ledger that gates milestones and a
glyim-metricsratchet wired into CI. - ligature — UI compiler turning Solid TSX and Vue SFC into
no_stdRust components. Byte-identical IR across both frontends; M10 adds per-mount identity and branch-time assembly. - syntact — Parser toolkit compiling grammar packages into lossless, error-recovering parsers, queries, and LSP servers. Pack LSP now shipped; grammar→descriptor compiler (
descent-lower) landed. - zsx — JSX-like view syntax for Zig, compiled at comptime to native GUI code for
dvuiandnanoui. No runtime parser; playgrounds for both adapters.
- oxide — Framework-agnostic full-stack meta-framework with a Rust core. React, Vue, Svelte, and Solid over one shared engine. F04 substrate milestone landed: experiments config section, assignment engine, criterion benches.
- quoin — Framework-agnostic reactive abstraction layer for Rust. Signals and effects that run across GPUI, Leptos, Dioxus, Xilem, or Floem.
- flux — Write-once UI language for native iOS & Android. Hot-reload as binary IR patches over WebSocket; release builds compile to SwiftUI & Jetpack Compose. 16 crates · ~63k LOC Rust · 39 ADRs; Astro Starlight docs site scaffolded.
- alacer — Retained-mode Rust GUI framework with accessibility built in. Only dirty subtrees relayout or repaint. M9 windowed a11y scope: 47-case corpus, a11y-ratio budget, action tier in the dispatch contract.
- aeolus — Tailwind CSS v4 class strings compiled to native properties for Xilem/Masonry, Floem, Iced, egui, and Slint. No Node, no CSS build step. v0.8 merged; v0.9 variant & grid engine planned.
- tuvix — Terminal UI framework where input preempts rendering. Budgeted frames, zero-alloc diffing, built-in time-travel debugging. M18 adds
SurfaceStackfloating-surface routing. - nexum — Framework-agnostic deep linking for Rust desktop apps. Custom URL schemes and OAuth callbacks across Windows, macOS, Linux, Android, and iOS.
- kod — Local-first AI coding-agent harness (TUI + CLI). Streaming agentic loop, multi-agent swarm, MCP & LSP clients, sandboxed shell. v0.1.28 · 20 crates · ~4000 tests; auto-regenerated changelog pipeline.
- wraith — High-performance in-memory PNG → optimised SVG vectorizer. v0.2.0 adds a sub-pixel geometric colour engine, redesigned settings, and a ground-truth quality harness gated in CI.
- magnetite — Zero-copy BitTorrent metadata toolkit. v0.2.0 ships the BEP 15 UDP tracker client, span-tracking bencode decoder, and raw-slice infohash derivation. No
unsafe, no async runtime. - pkr-sota — End-to-end heads-up NLHE poker AI in Rust. CFR blueprint training,
mmapruntime, nanosecond lookups. p50 ≈ 42 ns · 460+ tests
- vautr — Zero-knowledge password manager: OPAQUE authentication + Argon2id, offline-first sync. Rust core · React / Expo / GPUI clients · AGPL
- stackbluff — Multiplayer poker platform: sub-10ms Rust engine, AI coach, bots, anti-cheat, clubs & tournaments, Stripe billing.
- takumi-motion — Deterministic server-side animation engine rendering React components or HTML to GIF, WebP, or APNG.
Repositories created between Nov 3–7, 2026, per the public activity feed:
Compilers & parsing — ligature · zsx · syntact
GUI & native UI — alacer · aeolus · guiwright
Systems & tooling — magnetite · wraith
Other — catheo · tuvix · peregrine
All public and active as of Nov 8, 2026.
- Spec before code —
fluxcarries 39 MADR ADRs plus a full wire-protocol & VM-ISA spec;kodships SPEC, ARCHITECTURE and TESTING documents;oxidemaintains strict spec-vs-code deviation docs. - Tests are the design review —
cargo-nextest,proptest,instasnapshots,criterionperformance budgets (parse < 5 ms,diff < 1 ms,VM eval < 2 ms); ~4000 tests acrosskod's crates; Miri-clean core crates inpkr-sota. - CI like it's production — clippy
-D warnings,#![forbid(unsafe_code)]in every library crate, fuzzed wire protocol, mutation testing, parity harnesses, golden-hash and allocation-budget CI gates (dhatinsyntact), metrics ratchets (glyim). - AI-augmented, engineer-owned — I ship daily with AI & MCP, and I built my own harness (
kod) to keep the loop local, sandboxed, and auditable.
- glyim — Readiness ledger v1 foundation landed (M1.1 schema + check). New
glyim-metricscrate with a TDD ratchet, plus a dedicated CI metrics-ratchet job and PR body. M0 pedantic lint/doc pass across the tool crates, M0.6 baseline recorded, stable toolchain pinned for local dev, session handoffs archived. - oxide — F04 substrate milestone closed: experiments config section types with DSP-110 validation, the §15.4 assignment engine in dispatch, criterion benches for assign/resolve, and
blake3added for the engine. Workspace lints policy adopted pedantic across the config crate; checked-in config schema regenerated; worklog, deviations and handoff docs appended. - pkr-sota — Runtime correctness sweep: session shadow/gadget routing, mmap ordering warning, masked ranges, bot-pipe contract. Export gains v2 anchor offsets, deterministic FMph and directory fsync; exploit evaluation decorrelates seeds with CRN for LBR; core gets a short all-in guard and uncalled-bet return. FNV-1a known-answer vectors added, fuzz seeds domain-separated, scripts made portable (signal forwarding to the process group, per-version lock), scattered docs synthesized into ARCHITECTURE / STATUS / HISTORY.
- kod — v0.1.28 shipped (162 commits since v0.1.27): clippy warning cleanup campaign, MSRV bump, LICENSE normalization, publish workflow. Changelog workflow rewritten to prepend only the new release and auto-regenerate on tag push. README command list, test count, minisign reference and site version corrected; stale docs removed.
- ligature — M10 per-mount identity and branch-time assembly merged. M9 delivery report and ADR-022 for component-in-content and nested outlets;
slots-componentandslots-nestedfixtures with canonical IR for both Solid and Vue inputs;codegen_composedbudget ceiling registered in the CLI ledger. - syntact — Pack LSP epic (issue 042) closed: pack registry, document model with prebuilt view caches, positioned tree-index outline builder, state-machine dispatch, stdio loop generalized over a
Handlertrait, and apack-lspCLI subcommand. Dhat allocation budget gates and editor-facing hot-path benchmarks added; the pack LSP book chapter authored. The grammar→descriptor compiler (descent-lower) landed. - zsx — DVUI playground stabilized: scrollArea wrapper, window sizing for large displays, skeleton margin/background fixes, corner-radius handling. Snapshot tests write to
docs/screenshotswith the corrected@TypeOf(.enum_literal)logFn signature and auto-downscaling. Nanoui 15-component playground render captured; DX docs rewritten for the v0.1.0 single-pipeline reality. - alacer — M9 windowed accessibility: selection model joins the editing and a11y contracts, action tier joins the dispatch contract (ADR-0016); windowed path drains the pipeline's own sink; 47-case corpus with an a11y-ratio budget; 32 blessed PNGs across the two suites; frame-batched input queue documented (ADR-0015).
- aeolus — v0.9 variant & grid engine plan filed; variant engine documented beside the set-mask; RED-to-GREEN and test-pyramid hardening records written. v0.8 merged (set-mask + variant engine + pyramid); shadcn oracle-fidelity ledger pinned; process-level CLI end-to-end suite; snapshot header and set-mask round-trip re-pinned at schema v3.
- tuvix — M18
SurfaceStackfloating-surface routing plus the B21 stacked-composite bench; M17 dropdown composite (dropdown_rows) with the B20 gate; L5/L6 surface-stack benches.memgaterealloc delta sign fixed so shrinks release bytes; repository metadata corrected. - nexum — Platform target-gating sweep across unix paths, macOS targets, and Xilem/Leptos/Dioxus/Floem registration tests; MSRV bumped to 1.86;
cargo-denylicenses extended for the quick-xml advisory;libxdo-devadded to CI; internal doc link paths corrected. - magnetite — v0.2.0: BEP 15 UDP tracker client with compact peers, span-tracking bencode decoder, and raw-slice infohash derivation; tracker packet proptests and benchmarks; error taxonomy gains a
Trackervariant. - wraith — v0.2.0: sub-pixel geometric colour engine (M1–M5), settings redesigned into engine/color/background with alpha as a first-class background policy, ground-truth quality harness with a CI baseline gate, palette and path counts in reports, CLI presets exposed.
- flux — Astro Starlight docs site scaffolded: homepage, first-app tutorials, 11 how-to guides, 7 API reference pages, 5 explanation pages, plus docs-site ADRs. ISA vector cleanup moved list insert/remove to literal-index bytecode and dropped the reverted NaN and register-index vectors; iOS host reverts (component-name wiring, FLUX-066 perf harness, snapshot full store).
Rust engineer roles — backend, systems, product, or security-adjacent. France (Nantes / Paris) or remote. I want a long-term product team where I own features end-to-end and keep shipping. Bonus points if the roadmap touches compilers, real-time, developer tooling, reactive systems, or applied crypto — that is where my public work lives.
Rust ecosystem, in anger: tokio · axum · clap · ratatui · redb · blake3 · MessagePack · proptest · insta · criterion · cargo-nextest · dhat · OpenTelemetry · hyper · rustls · Oxc · Rolldown




