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Updating a blueprint with a bulk rail loader (or unloader) fails to copy the entity correctly. #33
Originally I thought this was an issue with the build rail loaders themselves, however it seems to only come up on blueprints that have been touched by this mod (using Shift+U to update a blueprint)
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mspielberg commentedon May 16, 2020
You can probably fix this by raising on_player_setup_blueprint after your call to create_blueprint.