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WAT #117

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@nook-scheel

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  1. avetisk commented on Dec 24, 2013

    @avetisk

    Actually, the dev hasn't lost interest in the product.

    It's just that it's a side project for him (he is working for c9.io).

    By the way, the website is back.

  2. avetisk commented on Dec 24, 2013

    @avetisk

    @Nooks seems to be a Google Chrome bug.
    Try with Firefox or Safari.

    With Safari you will need to activate WebGL through the Developer menu.

  3. Inviz commented on Jan 3, 2014

    @Inviz

    Just comment out the line that raises exception. It'll still work regardless

  4. Inviz commented on Jan 3, 2014

    @Inviz
            //if (!gl.getProgramParameter(sp, gl.LINK_STATUS)) throw new Error("Could not link, max varying:" + gl.getParameter(gl.MAX_VARYING_VECTORS) +"\n"+ gl.getShaderInfoLog(gf) + fs)
    
  5. avetisk commented on Jan 3, 2014

    @avetisk

    @Inviz I already tried that, didn't work for me on Google

  6. Nilos commented on Jan 18, 2014

    @Nilos

    There is a fix here which worked vor me: #113 (comment)
    Also maybe closing down all the duplicates without the fix would be nice.

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