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Voxel triangulation - #141
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filipppavlov wants to merge 33 commits into
Open
filipppavlov wants to merge 33 commits into
filipppavlov wants to merge 33 commits into
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filipppavlov
marked this pull request as ready for review
November 5, 2026 14:57
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Summary
This PR adds
Tr2VoxelGeometryclass that takes in voxel data fromTr2VoxelDataand builds a triangular mesh based on it. It uses either boolean occupancy or floating-point SDF per-voxel data (or both, combined). The class implements 3 different ways to build a mesh based on that data:The class can modify the built mesh using "surface cuts": pseudo-random plane facets and cleaves.
Note that the code is not final: no optimizations have been done; partial updates are missing.
Linked issue (optional)
https://fenriscreations.atlassian.net/browse/PLAT-12261
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