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This repository was archived by the owner on Jan 21, 2024. It is now read-only.
This repository was archived by the owner on Jan 21, 2024. It is now read-only.

Buttons not red-out for abilities out of range #492

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Description

@TruthNZ

Issue description:

Previous versions of Neuron used to red-out buttons when the ability was out of range. I believe it's a bug in the current version that this no longer happens

How to reproduce:

  1. Place a ranged ability on to a bar.
  2. Move out of range of a valid target for that ability.
    Button does not change (go reddish) like it used to.

Technical info:

Addon Version: Main Branch at ff08be4
Client: Retail 10.0.2.46924

Activity

  1. ylixir commented on Dec 12, 2022

    @ylixir
    Collaborator

    i've noticed this too. i haven't made it a priority over getting the new gui done yet since it still works without it.

    it's only mildly annoying to me, but i can bump up the priority if it's game breaking to people. but that will take time away from finishing the gui and the first alpha of neuron next ;-)

  2. TruthNZ commented on Dec 12, 2022

    @TruthNZ
    ContributorAuthor

    It's definitely an irritant, but can see why it's low priority for you.
    Most raised this to keep track of it.

  3. added a commit that references this issue on Dec 19, 2022
  4. added a commit that references this issue on Dec 19, 2022
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