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Botv2 - #9

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Varainrain merged 29 commits into
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botv2
Jul 23, 2026
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Varainrain merged 29 commits into
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subodhbgwt and others added 29 commits July 19, 2026 19:10
… defensive spawn, choke blocker, threat-cost pathing, ore claims, memoryless roles

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…tinel one-shot pref + idle self-destruct, unseen-biased explore, Dial's perf rewrite, getNewTiles hoist, chain deadlock fix (sprint 0-mined bug)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…l; rebuild bot.zip with symmetry.py

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…re gradient, struct-cached) replaces greedy manhattan descent; skip barrier phase on quiet harvesters

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…ath/planes layers (P1 barrier break-walk + P2 score planes incl). botv2 fallback = d0596b9

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
@Varainrain
Varainrain merged commit 4513325 into main Jul 23, 2026
subodhbgwt added a commit that referenced this pull request Aug 5, 2026
…s every meta

ENGINE: both venvs -> 2.3.6, maps current. Diffed GameConstants out of the 2.3.6
wheel against our 2.3.4 snapshot: ZERO constant changes. 2.3.5/2.3.6 are engine
or CLI fixes; the gunner rebalance remains the live balance.

NOISE FLOOR, second draw: byte-identical v37 vs itself on 2.3.6 = 46% (CI 41-52,
kills 138-158). With the 2.3.4 draw of 54% (kills 162-142), identical code spans
46-54% and its kill differential swings +20 to -20. So: anything in 46-54 at
n=336 is nothing, and KILL DIFFERENTIALS CARRY NO INFORMATION - I quoted them as
corroboration repeatedly earlier in this work and that was wrong.

LADDER RESHUFFLED after the rebalance. Pivot #1 (1922), sporks #2 (1875 on only
90 matches), team lazy #3, Pantheon SEVENTH at 1806 - down from #1/2016, the
purest volume-rush bot hit hardest by the gunner nerf. Erebus #9 of 101 (1792),
last ten 3W-7L.

v37's "sentinel-line seal" is NOT broken and does NOT build sentinels: it is
cornerShields - 12 barriers, 36 Ti, on the tiles every enemy sentinel line into
our core must cross. Zero sentinels built is by design. v36 shipped without it,
which is why v36-era replays show zero barriers.

WE ARE NOT LOSING ON DAMAGE. In matches we lost: Coreflood 461 vs 316, sporks
641 vs 302, team lazy 580 vs 519, Pivot 1021 vs 959 - we out-damage all four.

NO SINGLE META EXISTS ANY MORE:
  team        #   gunner  barr  conv  harv  1st gun  ON CORE
  Pivot       1    19.6   8.2   16.0   4.6    t27      8.8
  sporks      2    14.8   2.4   50.2   7.8    t70      7.0
  team lazy   3     8.8   0.0   15.4   3.2    t25      6.2
  EREBUS      9    13.1   0.0   11.1   2.5    t26      4.0
Pivot plays guns+barriers, sporks plays a t70 first gun with 50 conveyors and is
#2, team lazy plays lean everything. Rush and economy are both winning for
different teams.

THE ONE INVARIANT: every team above us lands more guns on the enemy core than we
do - 8.8 / 7.0 / 6.2 against our 4.0. That has survived every patch, every meta
shift and ~25 experiments. It is not tempo (sporks is slower and #2), not
efficiency (we out-damage them), and not unit choice (nobody uses sentinels).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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2 participants