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Need to move important things for smoothness OFF of the glut callback loop #81
The only thing we can't do in a thread is send, which we mostly do in the display function anyway. Or, we could just neuter some of the idle motion stuff to make things better behaved
Have you tried running it FinalProject with raytracing and moving with the keyboard? As it is, I'll have to kill it and restart mid demo when I warp into another dimension and can no longer see the table.
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jnsnow commentedon May 7, 2013
uhhhhh well where do you propose it goes because idle function is our only hook into the mainloop
excepting threads
and I am not fucking with that in the 11th hour
nuclearmistake commentedon May 7, 2013
The only thing we can't do in a thread is send, which we mostly do in the display function anyway. Or, we could just neuter some of the idle motion stuff to make things better behaved
nuclearmistake commentedon May 7, 2013
Have you tried running it FinalProject with raytracing and moving with the keyboard? As it is, I'll have to kill it and restart mid demo when I warp into another dimension and can no longer see the table.
jnsnow commentedon May 8, 2013
Try pressing the 'R' key to reset your position and rotational coordinates.