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@RustingStudio

RustingStudio

Organization that try to rethink old things with Rust

RustingStudio — Engines, intelligence, and graphics

We explore how Rust and GPU computing can reshape game engines, machine learning, LLM inference, and real-time graphics. RustingStudio is home to independent projects built around that curiosity.

Find your starting point

Project What it does Start here
RustingStrata A pure-Rust inference engine for Qwen GGUF models (35B, 80B MoE and more) on consumer GPUs. CUDA and Vulkan, experts that do not fit in VRAM run on the CPU, MTP speculative decoding, OpenAI- and Anthropic-compatible server. Up to ~1.7x llama.cpp decode on a 12 GB RTX 3060. Quick start · Benchmarks · Releases
RustingEngine A Rust game engine with Vulkan rendering, an editor, and hybrid CPU/GPU physics. Getting started · Releases
RustingBrain A deep-learning library in Rust, from small neural networks to transformer models, with CPU and GPU backends. Installation & examples · Tutorials
RustingShader A cinematic Iris shader pack for Minecraft, featuring volumetric skies, reflective water, and a black hole in the End. Built in GLSL. Installation · Downloads

A glimpse of RustingShader

A gravitationally lensed black hole in Minecraft's End, rendered by RustingShader

The End, through RustingShader. Explore each project's README for screenshots, examples, requirements, and its current status.

Build with us

Bug reports, documentation fixes, reproducible benchmarks, and focused contributions are welcome. You can help by trying a quick start, reporting a confusing step, or sharing a small example.

  • Found a bug or have an idea? Open an issue in the relevant project, with enough detail to reproduce the problem or understand the proposal.
  • Want to contribute? Read the project's own contribution guide, or our shared guide when one isn't provided.
  • Need help? See support for where to ask.

Projects evolve independently. Check each repository for platform support, release notes, and license terms before using or redistributing it.

Pinned Loading

  1. RustingEngine RustingEngine Public

    Rust game engine for huge physics scenes: 10,000 GPU-simulated cubes at 2,000+ FPS on an RTX 3060. Vulkan, editor, deterministic replay, agent-friendly CLI.

    Rust 18 1

  2. RustingStrata RustingStrata Public

    Pure-Rust inference engine for Qwen GGUF models (Qwen3 to Qwen3.8, dense and MoE up to 770B+). CUDA and Vulkan (NVIDIA, AMD), hybrid CPU+GPU experts, MTP speculative decoding, OpenAI and Anthropic …

    Rust 245 31

Repositories

Showing 9 of 9 repositories
  • RustingStrata Public

    Pure-Rust inference engine for Qwen GGUF models (Qwen3 to Qwen3.8, dense and MoE up to 770B+). CUDA and Vulkan (NVIDIA, AMD), hybrid CPU+GPU experts, MTP speculative decoding, OpenAI and Anthropic compatible server. Up to ~1.7x llama.cpp decode on a 12 GB RTX 3060.

    RustingStudio/RustingStrata's past year of commit activity
    Rust 245 31 8 1 Updated Nov 15, 2026
  • .github Public
    RustingStudio/.github's past year of commit activity
    Python 0 0 0 0 Updated Nov 8, 2026
  • rustingstudio.github.io Public

    RustingStudio website.

    RustingStudio/rustingstudio.github.io's past year of commit activity
    CSS 0 0 0 0 Updated Nov 4, 2026
  • RustingEngine Public

    Rust game engine for huge physics scenes: 10,000 GPU-simulated cubes at 2,000+ FPS on an RTX 3060. Vulkan, editor, deterministic replay, agent-friendly CLI.

    RustingStudio/RustingEngine's past year of commit activity
    Rust 18 1 0 0 Updated Oct 20, 2026
  • RustingStudio/RustingCraftWebsite's past year of commit activity
    CSS 0 0 0 0 Updated Oct 18, 2026
  • RustingPU Public
    RustingStudio/RustingPU's past year of commit activity
    Rust 0 0 0 0 Updated Oct 15, 2026
  • RustingBrain Public

    Deep-learning library in pure Rust: from XOR to a 300M-param transformer on one GPU. NVRTC CUDA, flash attention, MoE, ties or beats PyTorch torch.compile.

    RustingStudio/RustingBrain's past year of commit activity
    Rust 1 0 0 0 Updated Oct 13, 2026
  • RustingScience Public

    Benchmarks, experiments and research notes on Rust, GPUs and machine learning. Published at rustingstudio.github.io/science.

    RustingStudio/RustingScience's past year of commit activity
    Python 0 0 0 0 Updated Oct 4, 2026
  • RustingShader Public

    Cinematic Iris shader pack for Minecraft: volumetric skies, reflective water and a gravitationally lensed black hole in the End.

    RustingStudio/RustingShader's past year of commit activity
    GLSL 2 0 0 0 Updated Oct 1, 2026