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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
Requirements:
2x The Consuming Dark
2x The Pyre
Cold Snap of Power
All enemies hit get poisoned correctly.
What is the behaviour in Path of Building?
Cold Snap of Power shows 100% Chance to Poison on Hit but the Poison Stacks are always 0, the calculation shows that it gets multiplied by 0.00 poison chance.
How to reproduce the issue
Equipping 2x The Consuming Dark, 2x The Pyre and using Cold Snap of Power
Activity
Nightblade commentedon Sep 21, 2025
Heya, you can paste images directly into github issues, no need to use imgur.