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Is your feature request related to a problem?
Only specific bosses using specific skills penetrate resistances and creates an inaccurate picture of the effectiveness of resistances on most other bosses. Penetration should only be added automatically into Boss Skill Presets. Guardians do not penetrate at all, nor do 5 of the 7 pinnacle bosses. This also creates issues when attempting to build around damage shift (e.g. Cold taken as Fire) due to the implementation of Penetration as generic pen, rather than element-specific pen. Damage shift intentionally bypasses the element-specific pen. There was also no rationale provided for this change in the update notes
Describe the solution you'd like
Please remove penetration values from boss enemy stats in config.
Can you rename issue to "remove Pinnacle boss penetration", as I am fine with requesting that the penetration should be removed, but those bosses have had penetration since we supported enemies having penetration back in #2390
Activity
Regisle commentedon Aug 11, 2022
Can you rename issue to "remove Pinnacle boss penetration", as I am fine with requesting that the penetration should be removed, but those bosses have had penetration since we supported enemies having penetration back in #2390
[-]Please revert pinnacle boss innate penetration change[/-][+]Remove Pinnacle boss penetration[/+]QuickStick123 commentedon Feb 19, 2023
Effectively done in #5612 as it is now 3%