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Port Electric Advantage to Minecraft 1.16.5 and fix machine state - #24

Merged
SkyBlade1978 merged 12 commits into
MinecraftModDevelopmentMods:master-1.16.5from
SkyBlade1978:feature/electricadvantage-1.16.5-port
Oct 30, 2026
Merged

SkyBlade1978 merged 12 commits into
MinecraftModDevelopmentMods:master-1.16.5from
SkyBlade1978:feature/electricadvantage-1.16.5-port

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@SkyBlade1978

@SkyBlade1978 SkyBlade1978 commented Oct 30, 2026 •

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Changes

This also brings the native Forge 1.16.5 port, including persistence, harvest, rendering and migration contracts. It is not a published release.

  • Apply redstone interlocks before the first power pulse and keep sound broadcasts from loading nearby chunks.

  • Drain waterlogged blocks through native bucket pickup without destroying their hosts.

  • Stop stills consuming oil and electricity when the complete output will not fit; bound growth-controller electricity requests.

  • Keep turbines anchored, sample solar light above the panel, and keep turret beams clear of their own mounting post while respecting cover and range.

  • Bound GUI indicators and normalize hydroelectric displays without changing electricity production.

  • Add regression tests and retain the documented qualification limits. Existing versions and accepted build dependency pins are unchanged by this follow-up.

Testing

  • Existing Java 8 qualification: 89 Electric Java tests, no failures, errors or skips; full release audits and exact-artifact reproduction passed. Delivery changed no candidate source bytes and independently rechecked the qualified production jar hash.
  • Shared Power/Steam/Electric machine campaign for 1.16.5: 132 bounded operating jobs and 132 strict cold-process comparisons; harvest, blocked/starved controls and bounded endurance passed. These are integrated fixture totals, not Electric-only test counts or proof of every survival route.
  • Shared rendered GUI campaign: 351 caption cases and 355 rejected broken controls. This is automated layout/caption evidence, not manual GUI or interaction acceptance.
  • Qualified Electric runtime SHA-256: CE9B0FA249940E22929FBB660E56B5A52A19681D63C12FB6FCD537A16C3A0383.
  • Source baseline d5a5984, delivered source follow-up 4a7f85d; README-only status clarification ef2e22b. Hosted checks for this PR are separate from the retained local qualification.

Remaining Limits

Manual rendering, sounds, controls, player interaction and multiplayer acceptance remain separate. Arbitrary modpacks, all resource packs and complete survival progression are not qualified. Machine-fixture migration does not requalify the older broad player/entity matrix on these final jars. Failed and partial receipts remain retained; no tag, release or publication is included.

@SkyBlade1978
SkyBlade1978 merged commit c5c8c9e into MinecraftModDevelopmentMods:master-1.16.5 Oct 30, 2026
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