QA engineer by day, game developer after hours. I lead Lusora Studio, a small team in Indonesia making cozy, slightly chaotic co-op games, and I build Claude Code skills that help small teams test and polish their games.
Five people, one sky. Each game we make is its own little island, and every island is better with friends. Our first co-op game is in development and will be revealed soon.
Website · Discord · dev@lusora.studio
| Skill | What it does |
|---|---|
| Unity Playtest for Claude | Claude playtests your Unity game: Editor probes, scripted Play Mode, host + client with simulated latency, and an honest pass/fail report. Built on Unity's Pipeline CLI. Try it on the sample project. |
| Game Sound Effect for Claude | Designs game sound effects that don't sound like raw beeps: click-proof synthesis, a CC0 foley pipeline, and a "doctor" that lets an AI hear through metrics and spectrograms. Works with Unity, Godot, Unreal and Phaser. |
Unity (C#) · Netcode for GameObjects · Astro · TypeScript · Python · Claude Code · QA and test automation



