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Pet utility & upgrades: armor, backpack, beds and doghouses - #42
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- Pet armor in 3 tiers (Cozy Pet Coat, Iron, Starlight): right-click a pet holding it; cuts damage, shows on the model, can be taken off. - Pet Backpack: 9 slots, opened with a new pet panel (works on touch); contents are saved and never lost when a pet teleports. - Pet Bed and Doghouse blocks: tell a pet to sit near one and it walks over; resting there heals it. Pets never die: at 0 hearts they nap at their bed. - Adventure night creatures can now bump pets. - Saves are backward compatible; Play Together guests see armor and backpack, and can equip them. - Recipes, two quests, an idea, features.html, smoke test, sw.js v30. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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What's new
Tamed dogs and cats stay useful late in the game.
features.htmlupdated.sw.jsis now v30 andsrc/petui.jsis in CORE.Compatibility
arm,bag,bed,hp).Try it
Tests
SMOKE_CHANNEL=chrome node tests/smoke.mjspasses. It has a new pet check (armor cuts damage, backpack survives save and teleport, old saves load, bed walk and rest, faint). I also checked the panel in the browser pane at desktop and phone width (it fits with no sideways scroll). I did not test touch on a real device. Nothing is deployed.🤖 Generated with Claude Code