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Not sure. i had a few reasons for that fork.
If i remind right, the main reason was Multicast-UDP.
But there were also other additions .. suppose, one of those other additions is the reason why my pull request #4 stalled: too many changes at once.
Any new progress on that PR would be great.
However, we are using https://github.com/procitec/clsocket at Procitec on Linux and Windows meanwhile for some years - but primarily on local network with "raw" TCP and also some UDP and Multicast connections, but not over the Internet. We had moved from Qt Network/Sockets to CLsocket for some specific reason. However .. it works :-)
On the other side: i didn't track the fixes or changes on this (DFhack repository) since the discusion of the pull request .. but i realized, there were some.
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hayguen commentedon Oct 29, 2021
have a look at this fork:
https://github.com/procitec/clsocket/tree/master/examples
even if not identical .. it should give an idea
electrolys commentedon Oct 29, 2021
thank you
electrolys commentedon Oct 29, 2021
would you recomend me using your version of this lib
hayguen commentedon Oct 29, 2021
Not sure. i had a few reasons for that fork.
If i remind right, the main reason was Multicast-UDP.
But there were also other additions .. suppose, one of those other additions is the reason why my pull request #4 stalled: too many changes at once.
Any new progress on that PR would be great.
However, we are using https://github.com/procitec/clsocket at Procitec on Linux and Windows meanwhile for some years - but primarily on local network with "raw" TCP and also some UDP and Multicast connections, but not over the Internet. We had moved from Qt Network/Sockets to CLsocket for some specific reason. However .. it works :-)
On the other side: i didn't track the fixes or changes on this (DFhack repository) since the discusion of the pull request .. but i realized, there were some.