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hi,
am using soundjs for so long.
2day i found 1 issue on ipad.
first i open link in ipad sound plays fine when clicking button after i open new tab and open the same link again and sound plays when clicking button.
now if i go to 1 tab and click button to test sound, that time sound not working.
If you are tab-switching, there is a good chance the audio context is getting suspended. If you debug it, you can look at createjs.Sound.activePlugin.context.state to see what the WebAudio will currently allow.
hi,
i dont know what it does internally,
the problem is only in ipad (desktop working fine),
open soundjs projects (same project or different) one by one,
first i load project x,
sounds working well
i try to open same project x on new tab,
sounds working well.
now i switch to old tab,
sounds playing internally,
using console.log can find sound starts playing,sound complete everything.
Hi
i have the same problem on android google chrome v67 and v69 dev
seems like sound is playing
createjs.Sound.activePlugin.context.state = "running";
but no sound is coming
then if sound stop and again run he playing good again
Activity
lannymcnie commentedon Apr 4, 2018
If you are tab-switching, there is a good chance the audio context is getting suspended. If you debug it, you can look at
createjs.Sound.activePlugin.context.stateto see what the WebAudio will currently allow.s-senguttuvan commentedon Apr 30, 2018
hi,
i dont know what it does internally,
the problem is only in ipad (desktop working fine),
open soundjs projects (same project or different) one by one,
first i load project x,
sounds working well
i try to open same project x on new tab,
sounds working well.
now i switch to old tab,
sounds playing internally,
using console.log can find sound starts playing,sound complete everything.
but the problem is no sound is coming .
help me regarding that.
thanks
JonDevoS commentedon Aug 7, 2018
Hi
i have the same problem on android google chrome v67 and v69 dev
seems like sound is playing
createjs.Sound.activePlugin.context.state = "running";
but no sound is coming
then if sound stop and again run he playing good again
thx