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After enabling "Real-Time Shadows" in Complementary Shaders, block textures begin to flicker. #334

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@yy120812

After enabling the "Real-Time Shadows" effect in Complementary Shaders, block textures begin to flicker significantly.

System Configuration:

Probe URL: https://linux-hardware.org/?probe=3792e88286

GPU: Intel Arc B580 (Battlemage G21) / Driver: xe

CPU: Intel Core Ultra 7 265

OS: Arch Linux (Kernel 7.1.3-arch1-2)

Mesa/Driver: 26.1.4-arch1.1

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  1. EminGT commented on Jul 14, 2026

    @EminGT
    Member

    Did you forget to include the screenshot of the problem? I don't see an issue in any of the two screenshots

  2. kipymudkip commented on Jul 14, 2026

    @kipymudkip

    I have the exact same issue (I also use linux and an Intel Arc B580)

    Real time shadows off:
    Image

    Real time shadows set to very low:
    Image

    Real time shadows set to low:
    Image

    Real time shadows set to medium:
    Image

    Real time shadows set to high:
    Image
    Image

  3. EminGT commented on Jul 19, 2026

    @EminGT
    Member

    I unfortunately can't fix this because I don't have access to an Intel B580 or Linux. I would need someone to find the cause of the problem themselves to be able to fix it. At least checking if this bug happens in different mc versions, different complementary versions, or different shaders could help if anyone wants to contribute.

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