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I was going through the code and thinking of the changes that should be made in the case of a more complex game (Chess for example...) where ideally the allowed actions would be a list of tuples (piece position, target position), and I'm having a slight suspicion that the agent code has to be altered in some way. Any input on this ?
I am also interested in experimenting with new games, my first step is to refactor the code, you can see my progress here any feedback will be appreciated.
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luiskarlos commentedon Feb 22, 2021
I am also interested in experimenting with new games, my first step is to refactor the code, you can see my progress here any feedback will be appreciated.
archcra commentedon Feb 23, 2021
I have already done this in two games:
https://github.com/archcra/wu-hu-qi
https://github.com/archcra/tic-tac-toe-az
Hope those help.
luiskarlos commentedon Feb 23, 2021
thanks, it will help 👍
ItamarDouek commentedon Apr 15, 2022
i am also trying to get this code working for chess, did it work for you?
luiskarlos commentedon Apr 15, 2022
No the code is a good start, but it needs a lot of refine